Talk:Client-server

Here is a start for the article :

The Client-server is a concept for communication between objects (can be machines, programs). One object is waiting (in the jargon, we say he "listens", it is the server) for others objects (the clients), and other objects will establish a connection with the "listener" and they will be able to talk to each other. This can be seen at IP protocol level (for example, TCP uses client-server) and (by a language abuse) at program level (for example NTP is a simple client-server protocol)

sorry for my bad english and for the poor contribution but I don't really know what "level of documentation" you aim for.